import { Event } from "cc";
export enum Events {
    OnDie = 'onDie',
    OnPrejectileDead = 'onPrejectileDead',
    OnHurt = 'onHurt',
    OnKill = 'onKill',
    OnPlayerUpgrade = 'onPlayerUpgrade',
    OnExpGain = 'onExpGain',
    OnBgmVolumeChanged ='onBgmVolumeChanged'
}